Swgemu best way to make credits

Author: WMMMaster Date: 18.06.2017

The very fundamental understanding of how to exchange goods for credits starts with knowing the two sub-systems the game offers to secure trades. While the Bazaar Terminals offers a site where one can sell items, either via 'instant sale' or 'auctions' for up to 10 million, the secure trade option is a direct player-to-player trade interface. The player-to-player interface is the only one that can really be exploited and used to lure other players by trading containers filled with junk or giving them a promise of a payment at a later date.

If the trade goes wrong, you can ask GM's to reverse the trade but you will need some sort of written testimony of the trade in order to do so. The best documentation is the in-game mail.

Making Credits | Diplomunion

Forum trades trades that have been conducted on the server trade forums will either be finalized in-game via private vendors or player-to-player secure trades. Pick-up and drop-off vendors is a common term when conducting forum trades. Selling your items via the bazaar is very easy, very secure and you'll do yourself a favor by learning to use the bazaar terminals effectively in the first few hours of gameplay.

Remember that if items are on the bazaar, its because they haven't been sold - yet.

swgemu best way to make credits

There is a market for everything, the only interesting parameter is the price of the items. Seeing that an item is listed on the bazaar for 10 million credits does not mean that is the 'real value' of the item. Anyone can list junk at 10 million, the fun part starts when you sell your goods instead of having them listed for months on end.

Anyone can use the bazaar, and as a combat trader I often find myself creating 1-credit auctions. You will notice that some items only sell for a few credits while others sell for hundreds of thousands of credits and even millions. It all depends on the current market. Sometimes the market just isn't there for your item, in which case you can turn to the trade forums to investigate, get a pricecheck or try an auction.

Sometimes its better to wait if you have something valuable. It is one of the fastest ways to earn money in the game, and it can be quite fun.

How to get started in SWG (A very basic tutorial on how to get xp and money)

To start, you just need to choose and find a pilot recruiter, who will begin you on the easy missions and send you on your way to tougher trainers and tougher missions, which will mean better loot and more credits. These trainers will give you a started ship free complete with "prototype" components.

Once you have a spaceship you may begin your missions or just go for a hunt. For each spaceship you destroy in space, you will automatically gather some credits, based on the difficulty of the ship. You also have a chance to loot a spaceship component, the level of which is also based on the difficulty of the destroyed ship.

If your are in a group in space, to get loot both credits and componentsyou will have to be the one to deal the majority of the damage.

All looted spaceship components can be sold to a Chassis Dealer NPC. These are located in each large Starportwhich are found on the beginner and some mid-level planets.

SWG Guide: Credit Farming : Star Wars Galaxies Nerfed Info

Components are bought for credits per level, which corresponds to its level of Reverse Engineering. Alternitively, loot components can be sold to Shipwrights. If nothing else, a shipwright can turn the parts you have into something better. Looting components is also a way to save on buying them. While most looted pieces will not compete with Reverse-Engineered or crafted products of Shipwrights, many are better than the prototype components you are given for free from your trainer.

If you complete the Legacy Quest you should have several million credits which are great to be spent towards things that you need such as good armor and weapons. Earning money from mission terminals has never been easier! Each person in the group receives the full mission reward. So while the credits may not seem like a lot for one person, when you have a group the lair and creatures will go down much faster.

While you do have to be in range of the rest of the group when the lair is destroyed, you do not have to be at their level. Therefore starting characters can join up with a group containing CL 80 characters, allowing canadian credit card foreign exchange rates group member to pick missions around the 80 difficulty level. That means k per mission for each player.

Some groups may be picky about letting lower-level players in if they want to really power grindbut most are just looking to increase their group size. Do note that most groups are formed to grind XP forex or stock market not cash, buffett stock market gnp ratio chart while everyone could just hit the lair until it's destroyed and then go after the creatures, most players take out as many of the creatures as possible before destroying the lair completely.

If you thought combat missions provided rewards, try the dangerous but profitable life of an itinerant entertainer. As a Novice Entertaineryou can get 2, count them 2, missions for gigs at the same venue and in 10 minutes of performing complete both.

Just head to the nearest Entertainer Mission Terminal and get two dancer or musician gigs for your local cantina or hotel. The waypoint for the gig will be outside the binary trading john piper, but you need to walk inside and start dancing or playing your instrument for an uninterrupted 10 minutes. When you get the mission completion messages, head on back to the terminal for more. Faction Destroy Missions usually pay out over credits, and can also give you faction points.

Some of these missions will pit you up against CL NPCs, on my last check, so I suggest you bring a group. If you have the Rage of the Wookies Expansion, you can travel to Kashyyyk, and do the quests there. There is one quest, given out at the Swgemu best way to make credits Hunters Camp, that you can do repeatedly. The Quest involves you killing 8 Varactyl CLand bringing their plumes back to the quest giver.

swgemu best way to make credits

Although Not much of a reward, you can do this unlimited times. Kashyyyk is NOT a beginners planet. Most creatures involved in these quests are High-Leved and Elites. Space Mining Asteroid resources are likely the single most valuable resource class swgemu best way to make credits the game. Given that the necessary equipment can be attained freely from a quest, a player with only a few days of experience in space can develop their own space mining operation without serious outlays of time or credits.

Buyers of asteroid resources include the professions of Trader Engineers and Trader Structure. Selling asteroid resource on the bazaar is possible, but contacting a local shipwright or posting on your servers trade forums will also work.

Two popular asteroids include Iron sprouts farmers markets stock Petrochem; these are used to make "Heavy Variant" ships, which are widely considered the best grinding ships for Imperial and Rebel pilots.

Bringing a shipwright the resources needed for these ships will probably result in a greatly discounted price for the chassis. To enter the Resource Business, you have to buy some harvesters as soon as possible. Depending on which server you are playing this example is based on Europe-Farstaryou have to pay around cr per personal harvester.

Quickest way to earn money runescape start the game owning 10 lots and each making money with turnkey websites the harvesters will reduce your remaining lots by one; I started with the following setup:.

In the bazaar search under Deeds. All professions have the ability to survey, but this requires a survey tool. One good indicator for nice resource spots is the penetration by other harvesters. If you run into a big farm of personal, medium or heavy harvesters, most likely you will find nice resource spots there. Speak to Alduq Besene in Mos Eisleyyou can make a full set of survey tools for yourself and earn some credits at the same time.

The first resource you want to survey for is wind. You need the energy for planting your miners.

You will need the energy collected by the wind highest volume currency pairs to power the other harvesters.

You will need cr for day two and therefore you should do enough missions to get the money.

Now you need good resources and if you follow the same instructions survey and miner farm scouting you should be able to find a very nice spot for your harvesters. Recommended resources are; Ore any typeSteel, Fiberplast. Plant them, pump 'em up with money and energy for a day and enjoy the outcome on day three.

Again you have to get cr. Fly back to your harvesters and retrieve all resources, put in the money and energy for another day and move your butt to the nearest Euro inr exchange rate big cities with starports are best: Coronet, Mos Eisley, etc.

You should divide the resources according to the cpu credits per unit the users normally pay on your server to keep the price of each lot under the Bazaar limit of cr. First, it will make it harder for you to run your business. At the end of the day you have now a very good source for getting money on a regular basis without too much hassle. To harvest will take you no longer than 15min. The next step would be to take a close look at the quality of your resources.

If you want to continue working as a resource dealer, you have to care about your reputation. Good quality for a reasonable price will get you a lot of customers. You should obviously save some money everyday to replace your personal harvesters with medium and later on with heavy ones to get more resources.

The top selling grind resources on most galaxies are Ore any type and Steel, with ore probably commanding a premium. If you don't want to fool with the 20k limit of the bazzar, because you have several k stacks, you can sell on your servers trade forums.

You will have a buyer for ore easily. There is a formula for the output of a resource, and it isn't too complicated.

The formula is based on the Base Extraction Rate BER for the harvestor you are using. Personal Extractors, such as those listed above, typically have BER ratings of frommedium harvestors will have anything fromand heavy harvestors from Power Generators have significantly different rates. Take this number, the 1. Note that, even though a harvestor may show a BER of 2, this number is unfortunately a fraction, so it may be 1.

I have not seen a harvestor go beyond a tenth personally, but I suppose it could happen. To continue with our example, the percent of resources over the baseline multiplied by the BER of your harvestor equals the AER.

This portion of the harvesting formula is not as important to remember, however, as your harvestor will actually show you the exact decimal value of your AER once you turn it on.

However, the next important thing is how this equates to an actual extraction amount. This number, the AER is the total number of kilograms of a resource you collect. Now you're probably asking, what exactly is a kilogram of resources in Star Wars? The best that I can determine it without actually seeing the code the programmers used is about So, once you have the AER for a given harvestor, multiply the AER by This will also give you the value of the resource you're collecting.

Since the harvestor costs you 30 credits per hour to operate, that essentially means you're getting units of resources for 30 credits or about 0.

Note that I didn't include the cost of powering your harvestor in the cost of the resource, because when you perform the same calculations for your average power generator and apply that amount to the cost per unit of the harvestor, it adds about. Anyone who can refine these formulae better for example, a more exact kg-to-unit conversion factor please do so. In correction to the above listed formula, a kilogram is just used to describe a unit of a particular resource.

Extraction rates are calculated as the rate per real-world minute of which a particular resource is harvested. The above listed concentration percentage equal to your harvester's BER is actually closer to FANDOM Skip to Content Skip to Wiki Navigation Skip to Site Navigation. Games Movies TV Wikis. Explore Wikis Community Central Fandom University.

swgemu best way to make credits

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